telematico ,

performance visualsonoro a distancia , la consola sera re-intervenida
para realizar una accion performatica a distancia durante el festival bent

tokyo japon circuitos+arduino+PD+flash

apoyo , ivan abreu , mario de vega ,kanta horio, yurian zeron , jaime villareal


bend opus 2006

Superdeluxe, Tokyo

1/4 mexico

5/octubre /2006 , 18:00 a 23:00 (hora de tokio)
lugar: Superdeluxe, Tokyo

5/octubre / 2006 , 6:00 9 ;00 am una rica desmanhanada
lugar :

festival de bending y hardware hacking sucediendo en tokyo japon y la ciudad
de mexico , en tiempo real , mario de vega viajara a japon presentara su proyecto SPK® en vivo y apoyara en el montaje y la comunicacion de dos sitemas intervenidos por ivan abreu y arcangel constantini aka arc-ade ,
que controlaran a distancia via arduino , pd , flashserver y circuitos ,

ivan abreu presenta : Residuo Sonoro Postconsumo,
Proyecto de transformación del consumo en experiencia sonora y visual

arc-ade presenta atari-noise / telematico la re-intervencion del proyecto bajo una distante premisa del control a distancia )

Bend Anything! Try bending with anything!
"Bending", remodelling established ones which are on the personal belongings,
It is to produce new sound and light from there.
Those which you remodel are good with anything.
If you remodel electronic circuit, circuit bending,
If you remodel the speaker, speaker bending.
If you remodel the data file, with data bending,
If the program is remodelled, it is software bending.
If you remodel the human, probably, it is called human bending.
As for being important with bending,
The unknown function which is hidden is excavated to that,
You discover unexpected applications from there,
It is to create new meaning and aesthetics.

Participation university: Tama Art University,
Tokyo Polytechnic university, Tokyo Zokei University,
and Musashino Art University

October 5th(Thu), 2006
@SuperDeluxe, Tokyo
1500 yens at the door

dorkbot Mexico City
Mario de Vega live
Ivan Abreu (directicto desde mexico )
Arcangle Constantini (directictoc desde mexico )

dorkbot Hour by dorkbot Tokyo (scheduled)

intercollege bending festival
*Tama Art University Department of Information Design,
information art course:
(Sound & media art lab: Akihiro Kubota, Haruko Mikami)
*Tokyo Polytechnic university Department of Media Art:
Kanta Horio lab
*Tokyo Zokei University Department of Design: Keisuke Oki seminar
*The Musashino Art University Department of Imaging Arts & Sciences:
Christophe Charles seminar

and many others!

Super Deluxe
3-1-25 Nishiazabu Minato-Ku Tokyo, Japan 106-0031
Tokyo Metro Line or Toei Subway Line "Roppongistation"



1/4 espacio emergente de arte y experimentación
Tapachula 6 Colonia Roma , Sitas 52648441



a t a r i - n o i s e :  

"Atari 2600 "VideoComputerSystem" 
the icon of  media culture
hacked as an audiovisual noise pattern generator keyboard, 
a game info-deconstruction. 

The ”Atari 2600” was one of the most successful game consoles of all times. The system, launched in 1977, was one of the first game machines for which cartridges with new games were constantly being produced. Twenty-five million units are believed to have been sold up to 1991. Arcangel Constantini hacked the antiquated gaming device, that you can buy cheap today on the flea market, and converted it into an ”audio-visual noise pattern generator keyboard” (Constantini). The artist thus combined several elements of the game console in order to allow the user to generate chaotically distorted images at the push of a button; these images have about as much to do with the original computer gaming interface as the sound of a guitar string has to do with one of Jimi Hendrix’s feedback solos. This deconstruction of ”visual raw material” is not only part of a long, modernist tradition of alienating and modifying found images, but also alludes to one of the most seminal works of media art: Nam June Paik’s ”Videosynthesizer” (1972). While Paik had to hire the engineer Shuya Abe to develop a machine that allowed you to manipulate moving images in real time, ”Atari Noise” reflects a media culture in which the necessary hardware is available as electronic scrap.
( Tilman Baumgärtel )


from exhibition > " games "
Computergames by artists